Jackpot 2 (1982)
Three young people, two boys and a girl, meet on a Friday evening in an urban post-disaster setting which has brought Helsinki to ruins. The boys' sole purpose of life is to play a Flip-Flop pinball machine.
Three young people, two boys and a girl, meet on a Friday evening in an urban post-disaster setting which has brought Helsinki to ruins. The boys' sole purpose of life is to play a Flip-Flop pinball machine.
A lone drifter stumbles upon a unique pair of sunglasses that reveal aliens are systematically gaining control of the Earth by masquerading as humans and lulling the public into submission.
A world of the very near future in which cattle, fish, and even the family pet can be cloned. But cloning humans is illegal - that is until family man Adam Gibson comes home from work one day to find a clone has replaced him. Taken from his family and plunged into a sinister world he doesn't understand, Gibson must not only save himself from the assassins who must destroy him to protect their secret, but uncover who and what is behind the horrible things happening to him.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
A young man finds out that he holds the key to restoring hope and ensuring survival for the human race, while an alien species called the Drej are bent on mankind's destruction.
Years after the Racoon City catastrophe, survivors travel across the Nevada desert, hoping to make it to Alaska. Alice joins the caravan and their fight against hordes of zombies and the evil Umbrella Corp.
In a dystopian future, a totalitarian regime maintains peace by subduing the populace with a drug, and displays of emotion are punishable by death. A man in charge of enforcing the law rises to overthrow the system.
After the nuclear holocaust, one man rises from the ashes to become the leader of a ragged gang of survivors. They soon discover that their greatest challenge is yet to come; they must fight a battle for the ages against the evil minions of The Bishop.
In the hilltops of Burundi, a group of escaped coltan miners form an anti-colonialist computer hacker collective. From their camp in an otherworldly e-waste dump, they attempt a takeover of the authoritarian regime exploiting the region's natural resources – and its people. When an intersex runaway and an escaped coltan miner find each other through cosmic forces, their connection sparks glitches within the greater divine circuitry.
In a post-apocalyptic world, the residents of an apartment above the butcher shop receive an occasional delicacy of meat, something that is in low supply. A young man new in town falls in love with the butcher's daughter, which causes conflicts in her family, who need the young man for other business-related purposes.
A scientist in a surrealist society kidnaps children to steal their dreams, hoping that they slow his aging process.
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
The Resistance builds in numbers as humans are freed from the Matrix and brought to the city of Zion. Neo discovers his superpowers, including the ability to see the code inside the Matrix. With machine sentinels digging to Zion in 72 hours, Neo, Morpheus and Trinity must find the Keymaker to ultimately reach the Source.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
People in the future live in a totalitarian society. A technician named THX 1138 lives a mundane life between work and taking a controlled consumption of drugs that the government uses to make puppets out of people. As THX is without drugs for the first time he has feelings for a woman and they start a secret relationship.
Vincent is an all-too-human man who dares to defy a system obsessed with genetic perfection. He is an "In-Valid" who assumes the identity of a member of the genetic elite to pursue his goal of traveling into space with the Gattaca Aerospace Corporation.
After the entire flora goes extinct, ecologist Lowell maintains a greenhouse aboard a space station for the future with his android companions. However, he rebels after being ordered to destroy the greenhouse in favor of carrying cargo, a decision that puts him at odds with everyone but his mechanical companions.
A member of an elite paramilitary counter-terrorism unit becomes traumatized after witnessing the suicide bombing of a young girl and is forced to undergo retraining. However, unbeknownst to him, he becomes a key player in a dispute between rival police divisions, as he finds himself increasingly involved with the sister of the girl he saw die.
As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
In the year 10,191, the most precious substance in the universe is the spice Melange. The spice extends life. The spice expands consciousness. The spice is vital to space travel. The spice exists on only one planet in the entire universe, the vast desert planet Arrakis, also known as Dune. Its native inhabitants, the Fremen, have long held a prophecy that a man would come, a messiah who would lead them to true freedom.
Construction worker Douglas Quaid's obsession with the planet Mars leads him to visit Recall, a company that manufactures memories. When his memory implant goes wrong, Doug can no longer be sure what is and isn't reality.